Stellarium older version3/27/2023 ![]() I think when I started it took a few sessions for me to get comfortable with it. Sky Safari does so much there's a bit of a learning curve. I will be using the plus version going forward for the automatic database updates, comets and the like.Įdited by aeajr, 07 February 2020 - 11:11 AM. ![]() Still, Stellarium will continue to be one of my most used tools. I use Stellarium on the desktop almost every day. If SkySafari was available for my desktop I might be more inclined to try it. SkySafari, as I understand it, has more planning tools. ![]() Just have not made the effort.Īs I understand it, Stellarium does not really play in the same space. I don't use SkySafari, though I keep meaning to try it out. Still, it is an improvement so the cost difference from the basic to the Plus is small enough that there is no reason not to get the plus if you are a Stellarium user. I am not.įor me, these are a few nice to haves in the Plus version that I found in a few minutes of use. You can have sattelites moving across the FOV if you are a sat hunter. If you buy their StarSense explorer scopes then you drop the phone in the mount and it does plate solving and acts as a very accurate PushTo. ![]() The Celestron StarSense Explorer free app does a nice job on this, as a simplified beginner level star app. That is something you can add to the desktop version. But there are plenty of moon map apps.Ī button I wish was there is asterisms. But the old version doesn't have that either so it is not a moon map tool as far as I can tell. One thing I miss from the desktop is labels of major features on the moon. But with the Telrad grid I may not pay much attention to that. That is nice.Īs you zoom in and out it gives you the FOV at the bottom but it doesn't stay on so you have to watch for it. I have better control of hints and names, like on the desktop. It defaults to Western names and pictures which is all I need. Lots of versions of constellations/star lore but I always have the pictures turned off. Then I swipe up and it gives me more and there is a button to go to Wikipedia which gives me their article on whatever I am on. If I bring up the info screen it gives me basic info. Plus has a nice info integration with Wikipedia. The old version would put a mark on the target but I would have to move around to find it if I didn't know where it was. I doubt it is precise enough to point a scope but it is a nice feature. If I have the screen in active mode, where it moves as I point the phone, when I search for something a circle comes up, like SkEye, that tells me where to point the phone. That one feature alone may be enough to make this worth it for me. I drop the target under the telrad and zoom in. Anything past Mag 12 for me is not especially useful.Ī few features I like is the ability to have a telrad grid on the screen all the time as my marker point. I am more interested in the user tools than going to Mag 22 on stars. As well here stellarium works fine.Have only played with it for a few minutes but here are some first impressions of the Plus version over the earlier version I had on my phone. The same binary system+port is installed at work in Vbox on a Win7 host, using the same Xorg + vboxvideo driver. On the Dell 6330 the stellarium 0.15.1 runs fine, while the same binary crashes on all Acer C720, always at the same place (when bringing up the GUI after splash screen). I own a bunch of laptops Dell E6330 and netbooks Acer C720, they all run the same binary software (kernel and ports compiled on my poudriere oven, a Dell PowerEdge R210), all 12-CURRENT r314251 and packages compiled from ports r435425 (March 4, 2017). + Segmentation fault (core dumped) stellarium StelQGL2Renderer::init failed to load plain shaderįailed to initialize the OpenGL 2 renderer, falling back to the OpenGL 1 renderer ![]() QGLContext::makeCurrent(): Cannot make invalid context current.įailed to add default projection vertex shader: ""įailed to compile vertex shader of builtin shader " plainShader " : "" Going to initialize the OpenGL 2 renderer QGLTempContext: Unable to create GL context. X Error: BadValue (integer parameter out of range for operation) 2 Writing log file to: "/home/ngorx/.stellarium/log.txt"Īttempting to use an existing older config file.Ĭonfig file is: "/home/ngorx/.stellarium/config.ini" Using default graphics system specified at build time: raster ![]()
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